S

SanityWithIn

Lvl 5 undead - Controller
454
Undead: Unliving, Undying.

The first time this dies, reset to 1 HP instead (excluding minions).

Vulnerable to Fire.
  • Slam (2×)..

    On damage: Dazed.

remixed from Mummy by NNimble Co.
Medusa
Level 5 Solo Possessed Gorgon
M35/heroDex+,Wil-
Not in her right mind (1/round).

Dazed after taking psychic damage.

Flesh to Stone.

Creatured Dazed by the gorgon remain so for 10 minutes or until the gorgon is Dazed. Dazed 3 times = Petrified.

After each hero's turn, choose one.
  • Slash.

    Move 6, then 1d6+9.

  • Coiling Strike.

    4d6+10. On damage: Grappled.

  • Stone Gaze.

    Daze a grappled target.

BLOODIED:

Reaction at 50% HP. She turns the surrounding snakemen statues back to flesh. Summon 2 Snakemen Minion/hero (size:1d6).

LAST STAND:

Zithis is dying! 50 more damage and she dies. Until then she can't be dazed and has advantage against dazed targets.

Lvl 1 obvious hazard!
Static Threat.

Trigger Summon Skeletons every round.

  • Summon Skeletons.

    Summon 1 Skeleton Minion/hero (size:1d4).

    Spellweaving:

    Radiant and Necrotic spellcasters can spend 1 action and 1 mana to suppress this effect for 1 round.

    Necrotic spellcasters can spend 2 actions and 2 mana (or 1 use of pilfered power) to destroy a group of skeletal minions (1/hero) or 1 non-minion undead in the area.

remixed from Necrotic Rune
Zombie 1
Lvl 1/2 undead
15
Undead: Unliving, Undying.

The first time this dies, reset to 1 HP instead (excluding minions).

Coiling Strike.

On melee crit: Grappled (escape DC 10).

  • Crunch..

    On damage: Grappled.

remixed from Zombie by NNimble Co.
Bandit Spellcaster
Lvl 14 humanoid - Controller
6160
Counter Scribe (1/round).

The first time you are the target of a tiered spell each round, counter that spell and turn it into a scroll.

Choose one.
  • Shush.

    d66 necrotic. On damage: Silenced (until magically healed).

  • (2x) Paper Cut.

    1d20+10. On Crit: Set HP to 0.

BLOODIED:

(reaction at 45HP) Scrollstorm. Enemies are restrained by paper (escape DC15 or any fire damage)

Lvl 5 obvious hazard!
Static Threat.

Trigger Discharge every round.

  • Discharge.

    3d8+10 lightning to creatures between Lightning runes.

    Spellweaving:

    Lightning and Earth spellcasters can spend 1 action and 1 mana to suppress this effect for 1 round.

    Lightning spellcasters can spend 2 actions and 3 mana (or 1 use of pilfered power) to trigger Discharge.

remixed from Necrotic Rune
Lvl 5 obvious hazard!
Static Threat.

Trigger Summon Shadows every round.

  • Summon Shadows.

    Summon 4 Shadow Minions (1d12).

    Spellweaving:

    Radiant and Necrotic spellcasters can spend 1 action and 1 mana to suppress this effect for 1 round.

    Necrotic spellcasters can spend 2 actions and 3 mana (or 1 use of pilfered power) to trigger Summon Shadows.

remixed from Flame Rune
Lvl 5 obvious hazard!
Static Threat.

Trigger Fireblast every round.

  • Fireblast.

    1d20+10 fire damage to creatures in the area.

    Spellweaving:

    Fire and Ice spellcasters can spend 1 action and 1 mana to suppress this effect for 1 round.

    Fire spellcasters can spend 2 actions and 3 mana to trigger Fireblast.

Lvl 12 aberration - Melee
8120
Deep Dweller: Blind Sense.

Immune to Blinded and Invisible. Dazed when exposed to loud sounds.

Acid Blood.

Melee attackers take half the HP lost in return as acid damage (ignores armor).

Choose one.
  • Shred (3x).
  • Impale.

    (Reach: 3) d44+10. On damage: Grappled (escape DC 15).

  • Devour.

    (hampered targets only) 2 wounds.

Parrot
Lvl 3 small animal - elite - Skirmisher
620/hero
Agile.

Immune to Opportunity Attacks.

Mimicry (1/round).

If a cheeky parrot hears a tier 1 or lower spell being cast, it learns the spell (It starts combat knowing Vicious Mockery).

Avian Menace.

Acts twice in a round (halfway through the round AND at the end of it)

Choose one.
  • Rah! bracadabra.

    Cast a spell learned via Mimicry.

  • Peck..
remixed from Cheeky Parrot
Lvl 3 small - Support
H15/hero
Kobolds: Nooo!

When an ally within 2 spaces dies, attack once for free

Choose Twice.
  • Big Clang (2 Uses).

    Degrade your armor (Heavy -> Medium -> None). Alles roll with advantage on their next attack.

  • Stab.
remixed from Muse, Kobold King
Lvl 3 large plant - Ambusher
42
Damage Interactions.

Fire (V)

False Appearance.

Indistinguishable from a normal palm tree until it moves.

Coconuts! (1/turn).

When Crit: Drops a coconut on adjacent enemies (2d6+3).

Choose one.
  • Slam.

    2d6+6 bludgeoning.

  • Throw Coconut.

    (Reach: 6) 2d6+3 bludgeoning.

remixed from Awakened Palm Tree