W
Will Brall
AngelLvl 12
120
ZoaemLvl 14
200
Angel CaptainLvl 15
120
Firnhalo in IceLvl 15
315
Angel of Saint ElmoLvl 17
450
Arachnids: Webs.
Can immobilize a target with webs on crit until they clear the webs with an action.
Mountain LionLvl 2
34
PantherLvl 3
40
Giant CrabLvl 2
25
Elemental (Ice): Shatter.
When killed, deal 1d4 Cold damage to all adjacent enemies.
Frost Giants: Towering.
All melee attacks Prone on hit.
Frost Giants: Cold Immune.
Take no Cold damage.
Frost GiantLvl 8
90
Frost Giant AxerLvl 9
100
Ice TwinsLvl 12
325
Frost KingLvl 14
295
Mammoth RiderLvl 17
450
Frozen Undead: Frozen Flesh.
Crits roll one additional die.
ChillbornLvl 3
41
Skeleton CorporalLvl 4
40
Skeleton GeneralLvl 4
125
Wolf SkeletonLvl 5
60
Skeleton CaptainLvl 6
55
Kuo-toa: Sunlight Sensitivity.
While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.
Kuo-toa RaiderLvl 1/4
Kuo-toa Raid LeaderLvl 2
34
Kuo-toa GuardLvl 3
40
Kuo-toa GuardLvl 3
40
Kuo-toa SacrificerLvl 4
50
Reptiles: Cold Blooded.
Disadvantage on attacks and skill checks when in the dark. Advantage on attacks and skill checks when Sunned. Gain Sunned for 8 hours after basking in the sun for 1 hour.
Swarm of SnakesLvl 1/4
0
AnacondaLvl 2
35
Vicious Reef SharkLvl 2
35
Glass SharkLvl 4
50