Angel of Saint Elmo
Level 17 Solo Angel
M450
Dex++ Wil+++
Angel: Immortal.

Angels don't die, they get sent back to their host realm and get stuck there for a year and a day.

Angel: Hard to Look At.

Angels are bright; creatures have disadvantage when attacking them.

Choose two.
  • Blip.

    Teleport 10, even to the air.

  • Sword of Saint Elmo.

    1d6+21 Fire + Lightning. On Crit: Prone.

  • Arcing Flame.

    Range 5, 1d6+21 Fire + Lightning.

  • Explosion (costs 2).

    Range 2, 1d6+45 Fire + Lightning.

  • Soulrend (uncharged).

    Range 10, DC 18 Wil save or be dropped to 0 HP.

BLOODIED:

225 HP, Recharge Soulrend.

LAST STAND:

170 more. Recharge Soulrend.