Guardsman (Polearm)
Lvl 1 noble guard - Defender
26
Barovian Nobility: Reaction: Parry / Once per Hero Turn.
Reduces incoming damage by 4, if damage is reduced by 0, immediately use one Melee action.
Trained in the arts of war, one should expect tactical maneuvers such as these.
Choose one.
- •Protect.
The Guardsman interposes the first attack that would hit an allied creature adjacent to it until the start of it's next turn.
- •Polearm.2d8+2.
Move 6, Melee. Reach 2.
A regular guardsman, found in most noble households of Barovia. These are guards trained with the rudimentary task to protect their respective Boyar or Boyarina.