When a creature starts its turn Frightened it takes 20 Psychic damage. Fiddlesticks has Advantage against Frigthened creatures.
(3/ Encounter) When Fiddlesticks takes damage, it Teleports 6 and becomes Invisible, as the target was a decoy.
While Invisible all actions gain "On Damage: Frightened for 1 round"
- •REAP!
Move 4 then 3d6+12 slashing damage with Reach 3, creatures adjacent to the target take half damage. If Fiddlesticks was Invisible target is Silenced for 1 round
- •Bountiful Harvest.
All creatures in range 3 take 6d6+18 necrotic damage, and have Disadvantage on attacks for 1 round.
HELP ME! Fiddlesticks has 250 HP. Desperate fearful voices ring out in all directions, all heroes become Frightened for one round then make a DC 20 WIL save, on a failure they are moved 4 spaces in any direction.
CROWSTORM Fiddlesticks is Dying! 150 more damage until it dies. Fiddlesticks Teleports 8 and spectral crows surround him in Range 4 dealing 10d6 psychic damage instantly and making all creatures Frightened until fiddlesticks dies. Feast on Fear deals double damage to creatures in Range 4.