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DG

Lvl 2 small fiendish horror
634
Cowardly.

Advantage on attacks when an ally is adjacent, otherwise Disadvantage.

  • Sting.
Lvl 4 lycan
48
Skitter.

When damaged, move 3.

Choose one.
  • Claws.
  • Bite.

    (Vs a Dying creature) 2d10, On damage: cursed with wererat lycanthropy.

remixed from Wererat Cultist
Lvl 2 lycan
32
Skitter.

When damaged, move 3.

Choose one.
  • Claws.
  • Shadow Blast.

    (Range 8) 1d12+4

  • Bite.

    (Vs a Dying creature) 2d8, On damage: cursed with wererat lycanthropy.

Lvl 1/2 small animated object
H10
Perfectly Normal Item.

Undetected Animated objects always start combat first (or join as they please).

Parry.

Attacks miss you on 1 or 2.

  • Slice.
Lvl 2 hero
H20
Zealous Defender.

(Reach 2, 1/round). Can interpose for an ally.

  • Revenge.

    1d8+2 (+8 more if attacked this round).

Lvl 2 hero
30
Choose one.
  • Vicious Mockery.

    (Range 12) 1d4+5 (ignoring armor). Taunted for 1 round.

  • Razor Wind.

    (Range 12) 1d4 damage (Vicious: roll 1 extra die on Crit). Also damages 1 adjacent target.

Lvl 4 hero
M34
Choose one.
  • Radiant Strike.

    1d8+6 (ignores Cover, cannot be Defended or Interposed).

  • Final Judgment.

    (vs a creature who killed an ally this round) 2d8+10

Protect me!

(1/encounter). Make an attack miss you, and move up to 3 spaces away.

  • Longbow.

    (Range 12) 1d8+8.

  • Go for the throat!

    (1/encounter) Deal 1d4+4 damage for free (ignoring armor).

Lvl 4 hero
42
Slippery.

Can move 3 spaces after attacking and after being attacked. (1 use) Make an attack miss you.

  • Daggers.

    2d4+10 (either die can be primary). On Crit, +15 additional damage (instead of rolling dice).

Lvl 4 hero
52
That all you got!?

Reduce all incoming damage by 2.

  • Whirlwind.

    (Reach 1, AoE) 1d12+8

Doppleganger
Lvl 6 infiltrator
40
Shapeshifter.

(1/round Reach 6) When attacked, exchange places with an enemy. They are damaged instead.

  • Deceptive Strike..

    On crit, swap places with an enemy.

Animated Armor
H25
Perfectly Normal Item.

Undetected Animated objects always start combat first (or join as they please).

Choose one.
  • Slam (2x).