Charon
Scroll Simulacrum
Level 4 Solo Scroll Golem
120INT+, WIL+
Careful, Spells!

When hit, roll 1d4. Then apply the rolled effect on 2 spaces around you for 1d6.

  • 1 = the attacker becomes Smoldering
  • 2 = the attacker becomes Blinded
  • 3 = the Simulacrum becomes Charged
  • 4 = Simulacrum receives 12 temp HP until the end of it's next turn.
After each hero's turn, choose one:
  • β€’Flurry of Scrolls.

    Fly 8 and cause 2d6 slashing damage to everyone in your path (cannot crit or miss).

  • β€’Parchment Punch.

    Fly 4, Attack for 4d4+4 damage. Push target 4. On Crit: target Prone.

  • β€’Library of Magic.

    Fly 4 and cast a cantrip (Flame Dart, Overload) OR cast a spell (Ignite, Arc Lightning).

BLOODIED:

At 60 HP, Library of Magic allows doing both options.

LAST STAND:

The Scroll Golem is dying! 20 more damage and it dies. Until then, the Scroll Golem does Flurry of Scrolls AND Library of Magic each turn.

This Scroll Golem is a Simulacrum of the consciousness of a powerful wizard. It has the memories of the original until it's creation, but cannot form new memories and wonders aimlessly in repeated patterns. If his condition it's condition is explained to the Simulacrum, it start the battle Bloodied at 60 HP.