Sorceries

A conversion of "Geoho6 Elden Ring 5e Conversion Sorceries" with some creative liberties. I converted only the spells i found interesting or iconic. https://www.gmbinder.com/share/-NdTmlmrg5TXGZ9SNTQU

Glintstone Pebble

Cantrip, Single Target
1 Action
Range:
12.
Damage: Force.
High Levels:
+1 Pebble every 5 levels (can hit different targets).

Carian Slicer

Tier 1, Single Target
1 Action
Reach:
1.
Damage: Slashing.

You conjure a magic sword and deliver a swift slash.

Upcast:
+1d8 Damage.

Glintstone Arc

Tier 1, AoE
2 Actions
Reach:
Cone 3.
Damage: Force.

You fire a horizontal arc of magic that spreads outward, hitting each creature in range.

Upcast:
+4 Damage.

Gravity Well

Tier 1, Single Target
2 Actions
Range:
8.
Damage: Force.

You fire a projectile of condensed gravitational force towards a creature or object within range. If the target is Large or smaller or is an object weighing less than 500 pounds, it is pulled 2 spaces towards you.

Upcast:
+1 space or +1d8 damage.

Carian Retaliation

Tier 2, Single Target
1 Action
Range:
6.
Damage: Force.
Reaction:

When you are targeted by a spell attack. Defend for free, reducing the incoming damage by your Armor plus an additional 1d10 + KEY. If the damage is reduced to 0, you retaliate by summoning glintblades that fire at the attacker or another creature within Range.

Upcast:
+4 Damage OR +1d10 damage reduction.

Frozen Armament

Tier 2, Single Target
1 Action
Concentration:
Up to 1 minute.
Reach:
1.

A weapon you touch is enchanted with magical frost. It deals +KEY damage and inflicts Slowed on hit.

Upcast:
+KEY damage.

Magic Glintblade

Tier 2, Single Target
2 Actions
Range:
8.
Damage: Force.

You create a sigil above you. At the start of your next turn, a glintblade emerges from the sigil and fires at the nearest hostile creature within range. If 2 creatures are equally close, the GM can roll for it.

Upcast:
+1d6.

Rock Sling

Tier 2, AoE
2 Actions
Reach:
Line 12.
Damage:.

You pull a clump of rocks from the earth and send them flying in a straight line. This attack strikes the nearest creature or object in the line..

Upcast:
+1d10 damage.

Scholar's Shield

Tier 2, Single Target
1 Action
Concentration:
Up to 1 minute.
Range:
1.

A non-magical shield you touch becomes magical, granting the wielder +2 Armor.

Carian Greatsword

Tier 3, AoE
2 Actions
Reach:
2.
Damage:+KEY Slashing.

You conjure a magic greatsword and deliver a sweeping blow, slashing every creature in Reach 2. .

Upcast:
+1d10 Damage or +1 Reach.

Gavel of Haima

Tier 3, Special
3 Actions
Reach:
2.
Damage: Bludgeoning.

You conjure a magical great hammer and slam it down upon an adjacent creature. Whenever it hits or misses, every other creature adjacent to the target (aside from the caster) takes half the damage from the shockwave.

Upcast:
+2d4 Damage or +1 reach on the shockwave.

Glintblade Phalanx

Tier 3, Special
2 Actions
Concentration:
Up to 1 minute.
Range:
3.
Damage: Force.

You form an arc of five magic glintblades overhead. Whenever a hostile creature ends its turn within 3 spaces of you, it is struck by a glintblade. The glintblades last for the duration or until all five of them are used.

Upcast:
+1d10 damage per blade.

Loretta's Greatbow

Tier 3, Single Target
4 Actions
Range:
18.
Damage: Force.

You summon a magic greatbow and fire a conjured arrow.

Upcast:
+2d10 or -1 Action (min 2 Actions).

Night Shard

Tier 3, Single Target
2 Actions
Range:
6.
Damage: Force.

You fire a semi-invisible magical projectile. Because it cannot be seen, this attack has Advantage and Ignores Monster Armor.

Upcast:
+1d12 damage.

Shard Spiral

Tier 3, AoE
2 Actions
Reach:
Line 6.
Damage: Force .

You create two projectiles that form a spiral. Each creature in the Line 6 takes 4d6 Force Damage. If a target's size is Large or greater, it deals an additional 2d6 damage for each category above medium.

Upcast:
+1d6 Damage.

Eternal Darkness

Tier 4, Special
2 Actions
Concentration:
up to 1 minute.
Range:
6.

You create a space of darkness that draws in magic. For the duration, any Tier 3 spell or lower (or magical ability) cast, that targets a creature or object within Reach 6 of you fails and/or has no effect. If the spell is Tier 4 or higher, the caster rolls a WILL or INT saving throw against your DC. On a fail, the spell fails and has no effect.

Upcast:
+1 Tier of spells that fail automatically OR +2 Reach.

Shattering Crystal

Tier 5, AoE
2 Actions
Reach:
Cone 6.
Damage:.

You shatter a mass of crystal out. The area becomes Difficult Terrain for 1 minute. Any creature that moves through the area takes 1d4 damage for every space moved.

Upcast:
+2d4 Damage or +1d4 Terrain Damage .

Loretta's Mastery

Tier 6, Multi-Target
4 Actions
Range:
18.
Damage: Force (4x).

You summon a magic greatbow and fire four conjured arrows. You can target up to four creatures within Range, provided each target is within 3 spaces of at least one other target. A single creature cannot be struck by more than 2 arrows.

Upcast:
+1d10 or -1 Action (min 2 Actions).

Comet Azur

Tier 8, AoE
3 Actions
Concentration:
up to 1 minute.
Reach:
Line 18.
Damage: Force.

You fire a powerful comet in a torrent, channeling the power of the origin of glintstone. On each of your subsequent turns, you may spend 3 actions to continue the torrent. When you continue firing, you roll the damage again, and can choose to change the direction of the line.

Upcast:
+1d10 damage.