Zombie Guardsman
Lvl 1/2 undead guard
18
Strahds Servants: Wellspring of Negative Energy.

Upon death, the is shattered and deals 1d8 necrotic damage to all living creatures within reach 2 - unless radiant damage or a crit slays the undead, in which case the Shade Core can be carefully harvested with a DC 15 Finesse Check.

It's just a Fleshwound.

After being reduced to 0 HP by an attack that is neither a crit or radiant damage, the Zombie Guardsman remains at 1 HP.

Choose one.
  • Glaive Strike..

    Move 6. Melee. Reach 2.

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