Wolf in Sheep's Clothing
Lvl 11 extraterrestrial - Ambusher
M1120
Animated Objects: Ambusher.
Always start first and heroes roll Initiative with disadvantage.
Corpse Lure.
Can use the body of a medium or smaller creature as a puppet to lure in predators. May use items of value to heroes as a lure instead.
Seed Sickness.
A creature that consumes the body of a lure must pass a DC 14 STR save or will die in three days as a Wolf In Sheep's Clothing bursts from their gut if the seed is not removed.
Choose one.
- •Tendrils (Minions).1d12.
Summon 1/Hero. On Damage Grappled. Tendrils may not move more than 3 squares from the stump.
- •Reel In and Bite.1d20+6 Piercing.
All grappled creatures move 2 squares towards the stump before the bite.
Sitting atop a simple stump is a woodland creature seemingly oblivious to predators. In reality the creature is a crude puppet used to draw in larger animals so that the true monster can feed.