Animated Objects

Animated Objects: Ambusher.

Always start first and heroes roll Initiative with disadvantage.

Lvl 1/3 swarm of tiny constructs - Ambusher
M612
Swarm.

Rolls 1 die less when bloodied.

  • Book Club. + 2.

    Bludgeoning, cannot miss.

Lvl 1/3 small construct - Ambusher
815
Flyby.

The Broom doesn't provoke opportunity attacks.

  • Clean Sweep..

    bludgeoning

Level 2 Solo Large Construct
M75-DEX +STR
Choose one.
  • •Swing Book.

    Move 2, attack Reach 2 for 1d8+2. On damage: Grappled

  • •Constricting Chain.

    At 37HP, Attack a grappled character for 2d8+2.

  • •Swing a Hero.

    1d8+2, on damage: they are thrown at another hero within 6 spaces. Both make a DC 12 DEX save or take 1d8+2 damage and are knocked Prone, half damage on save.

BLOODIED:

At 37HP, Chained Library can use Sing a Hero ability. Swing Book gains Reach 6.

LAST STAND:

Chained Library is dying! 20 more damage and it dies. Until then, it's damage increases to 1d12 + 2

Lvl 3 large construct - Ambusher
M233
Choose two.
  • •Chained Book..

    bludgeoning and target is grappled (escape DC 12)

  • •Constricting Chain.8.

    bludgeoning damage to a grappled creature.

Level 3 Solo Huge Living Gally
M40/hero-DEX +STR
Choose One (based on where the heroes are in the kitchen).
  • •Spill the Beans.

    (Reach 2) 1d8 + 4 bludgeoning, prone.

  • •Chill Out.

    (Reach 3) 1d8+4 Cold, slowed.

  • •Chopped!

    (Range 6) 3d8 Slashing.

BLOODIED:

Intensifying Chatter. Add +2 reach/range and 1d8 to all attacks.

LAST STAND:

The kitchen is falling apart, 21 more damage and it's served it's last meal. Summon d8 cutlery minions (2/hero). Choose 2 attacks per turn.

People had complained about the Chef's temper when he was alive. No one has survived a night locked in the old kitchen with his ghost.

Animated Armor
Lvl 4 construct
H25
Animated By Ooze.

On crit spawn 1x d6 ooze minion per hero. On death spawns 2 Grey Oozes

  • Slam 2x.
BLOODIED:

Spawn 1x d6 ooze minion per hero

For some reason it responds positively to "Your Love Keeps Lifting Me (Higher and Higher)."

Animated By Insects.

On crit summon 1x 1d6 spider minions per hero. On Death summon 1x HP3 Spider Swarms per hero.

  • Slam 2x.
BLOODIED:

Summon 1x 1d6 spider minions per hero.

The dusty webs draped from the dull armor could only mean that it hadn't moved in ages, right?

Animated Armor
Lvl 8 large construct
H0
Animated by Scarabs.

On crit summon 1x d8 scarab minion per hero. On death summon an Large HP4 Scarab Swarm

  • Slam 2x.
BLOODIED:

Summon 1x d8 scarab minion per hero.

"Wait, did that armor just... chitter?"

Lvl 11 extraterrestrial - Ambusher
M1120
Corpse Lure.

Can use the body of a medium or smaller creature as a puppet to lure in predators. May use items of value to heroes as a lure instead.

Seed Sickness.

A creature that consumes the body of a lure must pass a DC 14 STR save or will die in three days as a Wolf In Sheep's Clothing bursts from their gut if the seed is not removed.

Choose one.
  • •Tendrils (Minions)..

    Summon 1/Hero. On Damage Grappled. Tendrils may not move more than 3 squares from the stump.

  • •Reel In and Bite. Piercing.

    All grappled creatures move 2 squares towards the stump before the bite.

Sitting atop a simple stump is a woodland creature seemingly oblivious to predators. In reality the creature is a crude puppet used to draw in larger animals so that the true monster can feed.