While in Beast form, they are Warded. +5 to Armor. Does not stack.
Tye can freely shift between Humanoid and Stunted Tiger forms.
Can use any amount of his Speed for Jump. When attacked, Jump 2 for free after the result.
- •Chaos Staff.2d4+4.
On Damage: Force Move target 4 adjacent spaces. On Crit: Roll on the Chaos Table.
- •Grove Lash.
(Reach 8, AoE). DC13 STR save or 4d4, Pull Primary die spaces.
- •Conjure Nature Spirits (1 use).
(Concentration, Reach 2, AoE) Summon 2/Hero Nature Spirit minions (size: d4, can occupy the same space as a Creature) that stay within the Area and Interpose for the Adept, but do not have their own Turn. Instead, for each space an enemy moves within the Area, a Spirit minion moves and attacks them for 1d4, 1/Round each. At the start of each of the Adept's Turns, restore the number of minions to 2/Hero.
- •Bounding Pounce (Stunted Tiger form).
Become Medium and Move 5, then 2d4+30 and Jump 2 in the opposing direction. On Damage: Knockback Primary die spaces.