Terror of Trespassers
Level 2 Solo Scroll Golem
M75INT+
Careful, Spells!
When hit, roll 1d4. Then apply the rolled effect on 2 spaces around you for 1d6.
- 1 = Fire
- 2 = Ice
- 3 = Lightning
- 4 = Healing
After each hero's turn, choose one:
- β’Flurry of Scrolls.
Fly 8 and cause 1d6 slashing damage to everyone in your path.
- β’Parchment Punch.
Attack for 1d8+2 damage. On Crit: Prone.
- β’Library of Magic.
Cast one Fire, Ice or Lightning Spell up to Tier 1. (Tier 1 Spells have only one charge)
BLOODIED:
At 37 HP, the Scroll Golem regains one Tier 1 Spell of choice and can cast it infinitely.
LAST STAND:
The Scroll Golem is dying! 20 more damage and it dies. Until then, the Scroll Golem can move and cast in the same turn.