M
Mr.Seti

Lvl 16 huge fish - Summoner
M100165
Lure.
A floating lure illuminates the area. Acts first if a hero moves within 5 ft of the lure.
Swimmer.
Advantage on attacks while target is water. (Heroes without a swim speed have disadvantage on attacks in water.)
Minion Carrier.
On death, spawn 3d6 "male anglerfish" minions (d6). They act immediately.
Choose 2.
- •Bite.4d10.
On hit, swallowed and Restrained (escape DC 12).
- •Shake Off.
1d6 "male anglerfish" minions (d6) detach from your body and act immediately.

