Giant Shark
Anglerfish Queen
Lvl 16 huge fish - Summoner
M100165
Lure.

A floating lure illuminates the area. Acts first if a hero moves within 5 ft of the lure.

Swimmer.

Advantage on attacks while target is water. (Heroes without a swim speed have disadvantage on attacks in water.)

Minion Carrier.

On death, spawn 3d6 "male anglerfish" minions (d6). They act immediately.

Choose 2.
  • Bite..

    On hit, swallowed and Restrained (escape DC 12).

  • Shake Off.

    1d6 "male anglerfish" minions (d6) detach from your body and act immediately.