F
Floppy
Carried by the Wind.
Can Interpose for allies within Reach 6, moving them up to 4 spaces instead of 1.
Each turn, choose 1:
- •Blustery Gale.
(Range 12) 3d4 bludgeoning, Advantage against flying, Small, or Tiny targets. On hit: Push 2. Each Forced Movement die instead deals 5 damage.
- •Breath of Life.
(Range 8) Restore 1 HP to a Dying creature.
- •Fly.
(1/Safe Rest) Concentration: Up to 10 minutes. Touch a creature, grant a flying speed of 12.
Dying:
(1/encounter) Move 6. For 1 round, incoming ranged attacks have Disadvantage 2 and can be redirected when they would miss Jar'gun.
WOUNDS: