Say hello to my litte friends.
Swarm Mechanics specialize in deploying, replacing, and coordinating drone minions. They flood the battlefield with small machines, force enemies to waste attacks, and turn fragile drones into a constant pressure system.
Level 3
Swarm Deployment.
When combat starts, you may deploy 2 drones for free instead of 1. When you use Deploy Drone, you may deploy 2 drones instead of 1, up to your active drone maximum.
Level 7
Pack Targeting.
When 2 or more of your drones hit the same creature on your turn, choose one:
- Crossfire. The next attack against that creature before the start of your next turn has advantage.
- Harried. That creature’s next attack before the start of your next turn has disadvantage.
- Pinned. That creature cannot benefit from cover until the start of your next turn.
Level 11
Last Signal.
1/round, when one of your drones is destroyed, it may make one final Drone Attack before it disappears. This attack does not require an action and does not count as a Rushed Attack.
Level 15
Endless Swarm.
1/round, when one of your drones is destroyed, you may deploy one drone within Reach 6 as a free Reaction, up to your active drone maximum. This does not cost a Rig Die.