Horse
Crystalsteed Stallion
Lvl 1 large steed
H1220
Charge.

1/Round, Free Adv attack by creature OR rider after 4+ line movement over enemy.

Heavy.

Immune to (most) Forced Movement, but D-Adv to Jumps (1d4 for distance).

Each Turn, Choose 2...
  • Gallop.

    Move up to 12.

  • Hooves. Bludgeoning.

    On crit, Prone.

  • Shimmer.

    (While Sunlit, Reach 4, AoE) DC-8 INT/DEX Save or observers are Dazed for Round(s) = DC/Save difference. A Crit Fail forces Blinded for 1 Round instead.

Beings of luminous crystal, these wild steeds shine brilliantly in sunlight. Pay close attention, lest their shimmer blind you.

Use Shimmer during Movement to increase AoE.

Collected In