Deep Dweller

Deep Dweller: Blind Sense.

Immune to Blinded and Invisible. Dazed when exposed to loud sounds.

Ogre
Lvl 1/2 humanoid (grimlock) - Ambusher
11
Stone Camouflage.

Grimlocks always start first.

  • Spiked Bone Club..

Made by SanityWithIn for Monster Monday Week 35: Cavern & Mine.

Dire Bat
Lvl 3 beast - Controller
633
  • Ultrasonic Shriek.

    (Range 4) DC 11 WIL save or confused.

Made by SanityWithIn for Monster Monday Week 35: Cavern & Mine.

Lvl 12 aberration - Melee
8120
Acid Blood.

Melee attackers take half the HP lost in return as acid damage (ignores armor).

Choose one.
  • Shred (3x).
  • Impale.

    (Reach: 3) d44+10. On damage: Grappled (escape DC 15).

  • Devour.

    (hampered targets only) 2 wounds.

A lethal killer from another world: Tall slender with a sharp bladed tail.