Nightside

These features are most commonly found under night within Selenysia's Domain.

Werebear Hybrid
Lvl 9 huge arctic beast - Melee
68104
Trample.

(Reaction, 1/round) Move in-line through occupied spaces.

  • Dodge Reaction: DC-15 DEX save. Failure difference = bludgeoning damage.
Thick Fur.

Resistant to Ice, Fire, and Non-Magical Weapons.

  • Gore x2. Piercing.

    On damage: Knockback primary die spaces.

Perhaps the unfortunate consequence of amorous relations between a walrus, gorilla, and arctic jackalope; this snow-colored beast is a mass of thick fur, tusks, horns, claws, and muscle. Its young resemble something like an impressively large hare.

remixed from Triceratops by SSanityWithIn
Lvl 11 huge
150
  • •Tusks.

    3d10+10. On damage: Prone. OR:

  • •Stomp.

    (A Prone creature) 5d10+10. On crit: 1 wound.

Tiger
8/LVLSTR+, DEX+
Large Beast Adventuring Companion,
Pounce.

1/Round, leap 2-4 toward enemy. DC15 STR/DEX Save or Dazed & Prone.

Move 8, Choose 1:
  • •Ravage (x2).

    On Crit: Armor reduces 1 step or unarmored falls Prone.

  • •Midnight Growl.

    (Reach 6, AoE) DC15 WIL Save or Frightened for one round. DC 14 after 1st use.

  • •Shimmer.

    (While Moonlit, Reach 6, AoE) Stalk prey (halve movement). Creatures in view are Dazed for 1d6 Rounds.

Dying:

Reaction, Move 2, Use Pounce while all riders fall Prone. Dying Steeds cannot carry riders.

WOUNDS:

Allied Riding: 1 Med ally may use 1 Action to assume the Riding condition.

When Critted... Rider performs STR/DEX Save (10+Crit Die) or falls off Prone.

This midnight-black tiger features feint white striations. If observing closely, these stripes shimmer under moonlight, almost distracting one from impending death.