M
Mikawa
d8
STR DEX
Class Design Template
**Design Note :**
- **Hit Die / HP :** [d4 / 8] - [d6 / 10] - [d8 / 13] - [d10 / 17] - [d12 / 22] _(Ref: Mage d6, Druid d8, Fighter/Paladin d10)_.
- **Non-casters :** Swap spell tiers for other features. Remove **Upgraded Cantrip** at LVL 5, 10, 15, and 20 without replacement.
- **Half-casters :** Grant new spell tiers every 3+ levels, **OR** every 2/.../3/4 levels (scaling down) to restrict high-tier access.
**Player Progression :**
- **Upon spell tier unlock :** May replace the spells with custom one or Utility spell.
- **Learning extra spells :** May learn via in-game roleplay effort, up to INT score.
d6
WIL INT
A Shaman is in touch with the spirits of nature. These spirits guide and empower them, granting insight and supernatural abilities. Through rituals and communion with the spirit world, a Shaman learns to channel spiritual forces, forming bonds with other souls or calling upon the primal spirits of nature to answer their will.
Rather than relying purely on arcane study, Shamans draw their power from the spirit realm, acting as intermediaries between the mortal world and the unseen forces that shape it. A Shaman is:
- **A Spirit Channeler.** You commune with spirits of nature and the astral plane, allowing their power to flow through you. Their guidance strengthens your magic and protects you from hostile spiritual forces.
- **A Master of Nature Spirits.** Through spiritual bonds, you may link yourself to other souls or call forth loyal spirit companions that fight and act alongside you.