GregCanela
Can Interpose for friends.
(1/encounter, Reaction) Allow an ally to reroll a single die related to an attack or save.
- •Vicious Mockery.1d4 .
(Range 12, ignores armor) +2 damage every 5 levels.
- •Look, a Distraction!
(Reach 2) Give an enemy disadvantage on their next attack. +1 Reach every 5 levels.
Kick their Ass! (1/encounter) When Ameiko drops to 0 HP, move 3 then each ally gets advantage on their next attack or skill check.
Can Interpose for friends.
Enga has advantage on attacks, but attacks have advantage on her.
- •Spear.1d8.
(Melee or Range 5) +3 damage every 4 levels.
- •Thunderstomp.
(1/Encounter) Each creature in Reach 2 takes 2d4 damage. +2 damage and +1 Reach every 5 levels.
RAAAAGE! While Enga is Dying, all her attacks are crits, and all attacks against her are crits.
Can Interpose for friends.
(1/encounter) Give an ally advantage on it's next attack. If it hits, it crits.
- •Pierce.1d8 (Melee or Range 16).
+2 damage every 4 levels.
- •Mark.
You or an ally (whoever attacks first) gains advantage on it's next attack against the target.
I'm Bringing you Down With Me! When Shalelu drops to 0, she moves 6, then makes 1 attack on each enemy at advantage.
Can Interpose for friends.
Whenever your allies spends any Hit Dice to recover HP, they heal an additional 5 HP per 5 Levels.
- •Hand Axe.1d6.
(Melee or Range 4) +2 damage every 4 levels.
- •Hit that one!
(1/encounter) Command an ally within Reach 6 to make a weapon attack or cast a cantrip for free.
I'm not dead yet! (1/encounter) When Vale drops to 0 HP, move 6 then heal self half hero level, rounded up.

