The Three Wise Sages of the Farseeing Eye (static HP)
Level 18 Humanoid (Eastern Aasimar) Triplet Sisters
Farseeing Eye: Waking Dream.

A Creature must make a WIL save in order to target them, using the DC in their other abilities.

Legendary Team.

After each Hero's turn, choose either Mizaru, Kikazaru, or Iwazaru to act. Any of the sisters can use the Actions under Any Sister.

Be Not Evil.

Mizaru is immune to Blinded and doesn't need to "see" a Creature to target them, Kikazaru is immune to Thunder damage, and Iwazaru does not need speech to cast magic.

Archdruid.

Can cast all Stormshifter (Druid) spells outside of combat.

Mizaru
200All++
  • Seeking Stars (3x).

    (Range 10) 2d6 Radiant, Primary die is increased by one face. On Damage: Blinded.

Kikazaru
200All++
  • Auditory Hallucination.

    (Reach 4, AoE) DC16 STR save or 3d6+20 Thunder. On Damage: Dazed (Deafened).

Iwazaru
200All++
  • Silencing Strike (3x).

    Teleport 6, then 1d6+6, Knockback 2. On Damage: Silenced.

Any Sister
  • Spatial Warp.

    (Reach 10) DC16 WIL save or 3d6+20 Force and Teleported a number of spaces equal to the dice total, damage only on save.

  • Temporal Warp.

    (Reach 10) DC16 WIL save or 3d6+20 Psychic, Dazed, and Slowed, damage only on save.

BLOODIED:
  • If Mizaru is first to go down: She grants her sisters all dice are increased by one face.
  • If Kikazaru is first to go down: She grants her sisters Medium Armor made of sonic force.
  • If Iwazaru is first to go down: She grants her sisters Teleport 6 to all Actions.
LAST STAND:
  • If Mizaru is next to go down: She grants her sister all dice are increased by one face.
  • If Kikazaru is next to go down: She grants her sister Medium Armor made of sonic force.
  • If Iwazaru is next to go down: She grants her sister Teleport 6 to all Actions.