Oni Magi
Lvl 12 large oni - Striker
M6120
Oni: Boogeyman.
On initiative: enemies are Frightened (1 round).
Unseen Escape .
When dealt 20+ damage in one hit: Invisible (ends on next attack) and fly 6.
Choose one.
- •(2x) Tetsubo.1d10+10.
on 10+ damage: Dazed.
- •Frigid Winds.2d10+5.
(Range 12; 5x5 Area) DC 16 STR save or Blinded and Frostbitten (Frostbitten: Slowed and Vulnerable to damage/+10. Save or healing ends.)
BLOODIED:
At 60 HP, use Unseen Escape.
Oni are typically cowardly endurance hunters against any prey that can put up a fight. If an oni manages to escape, you can have it come back with max HP before the Heroes next Safe Rest.
Run away to fight another day when Bloodied.
Isolate Heroes who think you ran away and ambush them, interrupt safe rests.