Lesser Runes of Reanimation
Lvl 1 obvious hazard!
Static Threat.

Trigger Summon Skeletons every round.

  • Summon Skeletons.

    Summon 1 Skeleton Minion/hero (size:1d4).

    Spellweaving:

    Radiant and Necrotic spellcasters can spend 1 action and 1 mana to suppress this effect for 1 round.

    Necrotic spellcasters can spend 2 actions and 2 mana (or 1 use of pilfered power) to destroy a group of skeletal minions (1/hero) or 1 non-minion undead in the area.

Runes are placed on specific spaces on the battlefield (e.g. a 3x2 area). Heroes might need to assess a Rune to figure out the spellweaving interactions (Arcana or Lore).

Novice Work. Permanently deactivates when suppressed.

remixed from Necrotic Rune