
Land Shark
Lvl 10 large shark with arms - Ambusher
8120
Ambush.
Combat starts with the Juiciest (Hp wise) character making a DC 14 DEX save or they are Grappled and take 1d12+20 (half on save, escape DC 14).
Blood Thirsty 2.
Have 2x advantage against bloodied targets.
Mad.
Attacks eveythink in sight, Chooses the Closest one.
Choose One (Rec. Choose In Order)
- •Leap & Bite.
Leap to the closest creature in sight , 1d12+20 On hit: Target considered bloodied
- •IT HAS ARMS!
(Reach 3) Grapple the target (Dc 15 Str save) then deal, 1d12+10
- •Bite It Off.
(Vs Grappled) Bite a chuck off flesh from the target and spit it out to another one. (Bite reach 1, Spit Range 8) 3d20, Both take the damage,
BLOODIED:
Bloodied! "Bite It off" spit attack now targets 2 enemies.