Gnoll Caster
Gnoll Ooze Master
Level 5 Solo Humanoid
M150
Will+
Ward of Slime.

Attacks from Range 6+ or made from within 1 square of Obstructing Vines have disadvantage

Frenzy.

Advantage against Bloodied creatures.

After each hero's turn, choose one:
  • Jelly Wall (Range 10).

    Throws a glob that sprouts a jelly wall. The jell wall fills 4 adjacent squares. This area is difficult terrain, and creatures take 5 damage for each space they pass through. Oozes and the Ooze Master are immune.

  • Acid Embrace.

    1d8+4 acid damage. On damage: target is restrained by thick caustic jelly. At the start of each creatures turn that is restrained by this ability, they suffer 1d8 acid damage. Escape DC 12 or any slashing/fire damage to escape.

  • Psuedopod (Reach 4) .

    2d8+8. On damage: target is grabbed and moved 3 squares in any direction.

BLOODIED:

At 75 HP, all Jelly Walls grow to by 2 squares.

LAST STAND:

Gnoll Ooze Master is dying! 50 more damage and he's dead!

Damage of his attacks increase to d10s and add +2 (Acid Embrace = 1d10+6; Psuedopod = 2d10+10)

Collected In