While in Beast form, they are Warded. +5 to Armor. Does not stack.
Dhalir can freely transform in and out of a Fire Elemental form as her Beast form. When she does so, her size becomes Large and she gains Teleport 10 but otherwise has the same stats and abilities. When Creatures start or enter within Reach 2 on their Turn, they take 2d6 Fire.
- •Searing Blade (2x).1d6+30 Fire.
On Crit: Ignore Defense.
- •Flame Whip.2d6+40 Fire.
(Reach 8) On Damage: Pull Primary die spaces. If they are stopped early by contact with her, they take the full damage instead of splitting it.
- •Spreading Lava.
(Reach 2, AoE) The ground becomes Difficult Terrain and Creatures within it take 2d6 Fire. A Creature takes 2d6 Fire for each space traversed within it.
- •Engulfing Blaze (Elemental form only).
(Reach 0, AoE) Enter the space of 1 or more Creatures using Move or Teleport. Creatures within your space take d66 Fire.
Dhalir no longer has enough mana to maintain or transform back into Elemental Form.
When not used together tactically, Spreading Lava, Flame Whip, and Engulfing Blaze do less than average damage.
Through tactical play, she can achieve higher than average damage through Spreading Lava and Flame Whip due to extra forced movement damage and traversal damage. Her Searing Blades also hit hard for a (2x) attack if you can manage it.