Astral Pirate Elite
Lvl 7 large astral sea pirate - Melee
H35
Astral Sea Pirate: Hive Mind.

Does not flee and fights to the death. If an individual shows any sign of cowardice, they are exterminated.

Energy Siphon System.

Vulnerable to Thunder. Whenever it is hit by damage types other than Thunder or mundane, it gains Energized.

Energized.

This is a stackable condition up to a max of 3 times. It is used for Plasma Cannon.

Choose one.
  • Grafted Blade (2x).
  • Wave Generator.

    (Reach 4, AoE) DC13 STR save or 2d4+20 Thunder, half on save. On Damage: Knockback 2.

  • Plasma Cannon.

    (Energized 3, Range 8) d44 Fire.

remixed from Astral Pirate