Legendary

The Knight Jester's Lute

Two Handed Instrument

Soothing Song. (1/ safe rest) The lute plays on it's own throughout the night. During a field rest all who hear it gain the benefits of a safe rest.

Enticing Song. (1/ encounter) 2d6 + 4 psychic damage. (Range 12) on hit. Target must move their speed towards you next round.

Dissonant Chords. (1/ encounter) 2d10 + 5 psychic damage. (Range 12) on hit. Target must move their speed away from you next round.

Brimming with magical power this lute has been carried by legendary bard, the Knight Jester.