Lvl 1 small
26
Trap!
When an enemy moves adjacent to you or an ally, they trigger one of your traps! (1/encounter each).
Trap: BEEES!
Deal 5d4 damage (doesn’t miss). Half as much to ALL adjacent creatures.
Trap: HIDDEN NET!
Restrained (escape DC 10).
- Throw Scorpion (2x) (Range 8).1d4+2
Lvl 1
H16
CLANG!
Allies who hear your clanging, roll 1 additional die whenever they attack.