
5/LVLINT+
Human Adventuring Companion, Necromancer
Whispers, the Reluctant
Companion.
Can interpose for friends (but you are not her friend!)
Necromancy.
On kill: Summon a Skeleton Minion (size:d4).
Each turn, move 6 then choose 1:
- •Sword of Many Hands.1d6.
On Crit: Grappled. +2 damage every 5 levels.
- •Grave Whispers.
(Reach 4) 1d4 (ignoring armor). On hit: Target moves 2 spaces away from you. +1 space every 5 levels.
Dying:
Play Dead. When Whispers drops to 0HP, she drops prone and fakes being dead. Most enemies will ignore her until she acts again.
WOUNDS: