6/LVLDEX+
Large Beast Adventuring Companion, Steed
Giant Goat
Allied Riding.

1 Med or 2 Small allies may use 1 Action for the Riding condition.

Expert Climber.

Movement ignores Rough or Steep Terrain. Any foothold will do.

Each Turn, Choose 2...
  • Trot.

    Move up to 8.

  • Ram. Bludgeoning.
Dying:

Reaction, free Movement and Ram with advantage. The steed then bucks and all riders fall Prone. It runs away from battle. Dying Steeds cannot carry riders.

WOUNDS:

These steeds are chosen for their expert climbing by both adventurers and rescuers. Giant Goats are not to be trusted with possessions unmonitored.