The last bottle of dragonspice rum

Monsters and items appearing in the adventure published in Nim+ vol 2.

Crab
Lvl 1 small animal - brute - Melee
20
  • Pincer..

    (Vicious). On Crit: Grappled (escape DC 10).

Parrot
Lvl 3 small animal - Skirmisher
630
Agile.

Immune to Opportunity Attacks.

Mimicry (1/round).

If a cheeky parrot hears a tier 1 or lower spell being cast, it learns the spell (It starts combat knowing Vicious Mockery).

Choose one.
  • Rah! bracadabra.

    Cast a spell learned via Mimicry.

  • Peck..

Made by SanityWithIn for Monster Monday Week 26: Island.

Lvl 3 large plant - Ambusher
50
Damage Interactions.

Fire (V)

False Appearance.

Indistinguishable from a normal palm tree until it moves.

Coconuts! (1/turn).

Drops a coconut on adjacent enemies when hit (1d6+3).

Choose one.
  • Coconut.(Reach: 6) bludgeoning.
  • Slam. bludgeoning.

Made by SanityWithIn for Monster Monday Week 26: Island.

Lvl 3 large plant - Ambusher
42
Damage Interactions.

Fire (V)

False Appearance.

Indistinguishable from a normal palm tree until it moves.

Coconuts! (1/turn).

When Crit: Drops a coconut on adjacent enemies (2d6+3).

Choose one.
  • Slam.

    2d6+6 bludgeoning.

  • Throw Coconut.

    (Reach: 6) 2d6+3 bludgeoning.

remixed from Awakened Palm Tree
Lvl 3 small - Support
H25
Kobolds: Nooo!

When an ally within 2 spaces dies, attack once for free

Big Clangy Armor.

(1/round) When hit, your armor lets off an inspring clang. Allies roll with advantage on their next attack.

Choose one.
  • Stab (2x).
  • Sling.

    (Range: 8) 1d4 +5.

Monk
Level 3 Solo Drunken Fist (and also a Dragon)
M100
DEX+
Drunkards: Drunk.

Falls Prone when missing with an attack.

Drunken Master.

Ignores disadvantage on all attacks and has Heavy Armor while prone.

After each hero's turn, move 6 and choose one.
  • Dragon Fist.

    1d4+12 slashing. On crit: Enemies adjaent to the target take 5 fire damage.

  • Belch.

    Daze an adjacent target. DC 11 STR save or become drunk.

  • Fire Belch (0 uses).

    (Cone 4) DC 11 DEX save or 3d10+5 fire, half on save.

BLOODIED:

At 50 HP, Rumbane transforms into a large dragon and gains 2 uses of Fire Belch.

LAST STAND:

Rumbane is exhausted! 30 more damage, and he passes out. Until then, Dragon Fist rolls with advantage (1d4a+12).

Lvl 3 small - Support
H15/hero
Kobolds: Nooo!

When an ally within 2 spaces dies, attack once for free

Choose Twice.
  • Big Clang (2 Uses).

    Degrade your armor (Heavy -> Medium -> None). Alles roll with advantage on their next attack.

  • Stab.
remixed from Muse, Kobold King
Parrot
Lvl 3 small animal - elite - Skirmisher
620/hero
Agile.

Immune to Opportunity Attacks.

Mimicry (1/round).

If a cheeky parrot hears a tier 1 or lower spell being cast, it learns the spell (It starts combat knowing Vicious Mockery).

Avian Menace.

Acts twice in a round (halfway through the round AND at the end of it)

Choose one.
  • Rah! bracadabra.

    Cast a spell learned via Mimicry.

  • Peck..
remixed from Cheeky Parrot
Rare Wondrous Item

The wearer gains an ephemeral golden aura. Kobolds and birds are friendly (or envious) towards the wearer.

A tarnished gold crown, oversized for a kobold. (Made by Santuric)

Uncommon Wondrous Item

Whoever posesses the pegleg becomes unable to get drunk and starts growing a beard.

An ancient wooden pegleg with faint runes engraved into it. (Made by Santuric)

Uncommon Wondrous Item

While worn, you are transformed into a medium sized human.

A silver ring adorned with a monkey. (Made by Santuric)

When drank, everything will seem to go your way for one evening. Beware the hangover.

Invaluable to pirates. (Made by Santuric)

Uncommon Wand (1 charge)

Awaken Tree (1 charge). Makes a nearby tree sentient. Follows your commands if you treat it nicely.

Recharge: Stick the wand into the ground, and plant a seed from an awakened tree underneath it, then wait until it sprouts.

Resembles a simple stick with leaves at the tip. (Made by Santuric)