Martial Artist— Master of —Pressure Points

Pinpoint Precision

Level 3

Building Pressure.

When you hit an enemy with an attack that deals 9 or less damage, they gain the Seized condition. They are Slowed while they are Seized.

Joint Lock.

Action: Remove the Seized condition from an adjacent target. They take damage equal to the current value of your Flow Dice (ignoring armor).

Level 7

Focused Strikes.

Your attacks have advantage against Seized targets.

Level 11

Puppet Strings.

When you use Joint Lock, you may move the target up to 3 spaces in any direction. They cannot move on their next turn

Level 15

Touch of Death.

(1/encounter) Action: An adjacent Seized target makes a STR save. You may expend any number of Flow Dice to reduce their save by 1/die spent. On failure, they are Incapacitated until the end of their next turn. If they fail by 5 or more, they lose half their HP.