Water Spells

Control the flow of battle.

Drench

Cantrip, Single Target
1 Action
Range:
4.
Damage:.

Cannot miss. On Hit: Soak until the end of your next turn.

Soaked. This condition does nothing on its own, some spells have additional effects against Soaked targets.

Upcast:
+5 damage every 5 levels.

Water Whip

Cantrip, Single Target
1 Action
Range:
4.
Damage:.

On fail STR save, push or pull 2 spaces.

High Levels:
+5 damage per 5 levels.

Bubble Shield

Tier 1, Single Target
1 Action
Range:
4.

Grant 1d8+KEY Temp HP. When depleted, pop and damage all adjacent enemies for the same amount. On Hit: Soak until the end of your next turn.

Upcast:
+KEY.

Burst Shot

Tier 1, Multi-Target
2 Actions
Range:
4.
Damage:.

Shoots twice, each hit can hit a different target. On Hit: Soaked.

Upcast:
+1 Shot.

Pressurize

Tier 2, AoE
2 Actions
Reach:
Line 10.
Damage:.

On hit: Soak. On Crit: Push 2 spaces and prone.

Upcast:
+2d6 damage and +2 push.

Soothing Wave

Tier 4, Single Target
2 Actions
Range:
4.

Heal 1d12+10 and grant the same Temp HP. Cleanse one negative condition.

Upcast:
+KEY .

Aqua Prison

Tier 5, AoE
3 Actions
Concentration:
1 minute.
Range:
4.
Damage:.

2x2 Area. Restrain on a failed STR save. Soaked creatures have disadvantage. Half damage on save.

Upcast:
+1d10, +1 Area.

Tidal Ring

Tier 6, Self
2 Actions
Concentration:
1 minute.
Damage:.

Whenever an enemy enters a space adjacent to you, on fail STR save push 2 spaces. Soaked targets have disadvantage. On save take half damage.

Upcast:
+1 range.

Whirlpool

Tier 8, AoE
4 Actions
Concentration:
1 minute.
Range:
0.
Damage:.

6x6 Area. On fail STR save pull enemies 2 spaces towards center. Soaked targets have disadvantage. On save half damage.

Upcast:
+2x2 Area.
Utility

Control Water

AoE
1 Action
Range:
4.

Create, destroy or move up to 10 gallons of water.

Diving Bubble

Single Target
1 Action
Concentration:
10 minute.
Range:
4.

Target can breathe underwater.

Upcast:
+1 target.

Fluid Form

Self
1 Action
Concentration:
10 minutes.

Become a pool of water. Your Movement is 1. You cannot perform any other actions in this state. You can see and hear. Ending concentration returns you back to your regular form.