Thorns

Mother Gaia herself is a force of nature that does not discriminate. Those that channel her power carry that power.

Can be replaced with Earth, Wind, Ice or Lightning Schools.

(DM Advice on Tree Stride. Sometimes, traveling can be tiring. Tree Stride can make getting to places quicker. If a caster can spend an hour ritual, they can use the same spell to teleport within several miles that they are familiar with. A lot can happen in a hour...)

Vine Whip

Cantrip, Single Target
1 Action
Range:
8.
Damage:.

On hit, choose one:

  • Pull same size or smaller target 2 spaces
  • Propel yourself 4 spaces.
High Levels:
+2 Damage every 5 levels.

Brair Thorns

Tier 1, Single Target
1 Action
Range:
8.
Damage:.

Piercing. Vicious

Summon vines underground toward the target. You can use another action up to 3 when casting this spell to target the same or a different target.

Upcast:
+KEY Damage.

Summon Root

Tier 2, Single Target
2 Actions
Concentration:
Up to a 1 minute.
Range:
6.

Summon immobile plant minion. You can channel your spells from the Minion’s position. On summon and 1 Action thereafter, you can command:

  • Action: (1/turn) Command all plants to do attack a target: Plant’s reach 4, Damage: 2d6 Piercing .
Upcast:
+1 Minion.

Mantle of Thorns

Tier 3, Self
1 Action
Reaction:

When attacked, Defend for Free. Attacker takes 1d10 Piercing Damage.

Thorn Growth

Tier 3, AoE
3 Actions
Concentration:
Up to 1 minute.
Range:
8.
Damage:.

Piercing. AoE 4x4. Summon thorns in the target area, you and allies are immune to it. The area is difficult terrain and with every 1 space of movement, target(s) take damage. If area takes fire damage, it ignites and burns away, and targets in area take the spell damage and are inflicted with smoldering.

Upcast:
+1x1 Aoe.

Tree Shape

Tier 4, Self
2 Actions
Concentration:
Up to 1 minute.

Transform into a Large Tree guardian. LVL Armor, 5 x LVL Temp HP. Resistance to Physical Damage. You cannot be forcefully moved.

  • Barkrend. Action: Reach 2, 2d10+LVL
  • Seed Bomb. 2 Actions, Reach Line 8, KEYd10, DC 20 DEX Save, half on save. Hampered targets fail.
Upcast:
+1 Temp Hit Points. If 8+ mana is spent, become huge.

Impenetrable Thorns

Tier 5, AoE
2 Actions
Concentration:
Up to a minute.
Reach:
Line 8.
Damage:.

Create a wall of thorns, targets that attempt to pass take 1d10 piercing vicious damage. If area takes fire damage, it ignites and burns away, and targets in area take the spell damage and are inflicted with smoldering.

Upcast:
Choose 1: +1 Spaces, +KEY Damage, +1 Wall.

Tree Stride

Tier 5, Single Target
1 Action
Range:
1.

Touch a tree and then teleport to another tree or magically made plant within 12 spaces.

Utility

Channel Nature

Single Target
1 Action
Range:
2.

Describe an effect to the GM involving the environment around you.

  • Grow. Make a Naturecraft check to grow harmless plants in an area. If in an environment where plants have trouble growing, it may be harder.
  • Speak. Speak with existing plants in the area for information. They may not know much though.
  • Manipulate. Move plants in a way to either clear the area or clutter it to make difficult terrain in a space. .