Entomancy Spells

One of the arcane disciplines of the Hags of the Ominous Moons. The Order of Insectoid Progress is devoted to the perfection of the human form through the study and emulation of insects. (Using Coven Casting: For each hag casting the same spell within 12 spaces roll 1 additional Primary Die that can not miss.)

Mandible Hold

Cantrip, Single Target
1 Action
Reach:
1.
Damage:.

On Hit: Grappled.

High Levels:
+4 damage every 5 levels.

Firefly flash

Tier 1, Self
1 Action
Reaction:

When attacked, Defend for free. Melee attackers are Blinded until the end of their turn.

Upcast:
+2 Armor.

Bombardier Beetle Blast

Tier 2, Single Target
2 Actions
Reach:
1.
Damage:+LVL.

Also damages each opponent 1 space around the target. This attack counts as a crit against each creature Grappled by you.

Upcast:
+1d12. If cast at 4th level Vicious.

Scorpion Strike

Tier 3, Single Target
3 Actions
Range:
5.
Damage:.

On hit: target is pulled to you and DC 12 STR save or Poisoned 1 min.

Upcast:
+KEY damage.

Spiked Carapace

Tier 3, Self
1 Action

The next time you are hit until the end of your next turn attacker takes 3d12 damage and is Dazed.

Upcast:
+1d12.

Brood Hyperhermia

Tier 4, Multi-Target
1 Action
Reach:
2.
Damage:.

To each creature Grappled by you. This attack can't miss.

Upcast:
+2d4 Damage.

Dragonfly Dash

Tier 4, Self
1 Action
Reaction:

After taking damage. Fly equal to 12 spaces. This distance can't be reduced. Your action and half the mana is refunded if you are dying.

Upcast:
Gain 2xKEY temp HP.

Sclopendra Tantrum

Tier 5, AoE
2 Actions
Reach:
2.
Damage:.

You trash around until the start of your next turn and are unable to use reactions. Deal the damage again at the start of your next turn. Grappled creatures take the full damage.

Upcast:
+2d8 Damage.

Chitin appendages

Tier 6, AoE
1 Action
Reach:
2.
Damage:.

On Hit: Grapple each opponent in range and gain Temp HP equal to the total damage dealt. Your hands remain free.

Upcast:
+5 Damage.

Summon Swarm

Tier 7, AoE
3 Actions
Reach:
5.

The ground becomes difficult terrain. Summon 7 minions 3d8 On Hit: Grappled. Grappled creatures count as Grappled by you. (At the end of your turn they move 6 and attack with Reach 1).

Upcast:
+1 minion.

Chitin Transformation

Tier 8, Self
2 Actions
Concentration:
Up to 1 minute.

Gain LVL + KEY Armor, 4×LVL temp HP, and:

  • Attacks miss you on 1 and 2.
  • Raptorial Snatch (1/Turn): (Reach 2) 3d8+KEY damage. On Hit: Grappled

You can maintain this form for as long as the temp HP granted by this spell remain (max. 10 minutes). When it ends, you drop to 0 HP.

Upcast:
Requires 1 less action.

Evolution Strike

Tier 9, Single Target
1 Action
Range:
1.
Damage:+2xLVL.

To a Grappled target. On Hit: Permanently increase the damage of this spell by your level.

Utility

Beetle Burrow

Self
1 Action

Burrow 4 spaces. Targets pulled underground can exit using normal movement.

Compound Eyes

Self
1 Action
Concentration:
Up to a minute.

Ignore any disadvantages on checks that rely on sight. You can not be surprised.

Formicidae Strenght

Self
1 Action

Casting time 1 min. For a minute you are able to lift and carry objects 10 times you weight.