Biomimicry Spells

One of the magical disciplines of the Hags of the Ominous Moons. The Order of Chimeric Flesh believes that no creature is perfect, but every creature possesses a fragment of perfection. Through arcane grafting and adaptive sorcery, its members combine the finest traits of beasts, forging forms that no natural evolution could ever produce.

(Using Coven Casting: For each hag casting the same spell within 12 spaces roll 1 additional Primary Die that can not miss.)

Frenzied: Increase speed by 2.

Claw Swash

Cantrip, Single Target
1 Action
Range:
3.
Damage:.

Vicious. On crit: Frenzied.

High Levels:
+1d6 Damage and crit on one less than maximum roll every 5 levels.

Ferrous Bite

Tier 1, Single Target
3 Actions
Range:
1.
Damage:.

If frenzied end condition and regain 1 Action.

Upcast:
+3d6 Damage and regain 1 more action up to 3.

Twisted Hunt

Tier 1, Self
1 Action

Assess for free. Spend a hit die and take the damage to gain 1 action.

Upcast:
+2 on the check. If 3 or more mana were spent you don't take the damage.

Dash of Scales

Tier 2, Self
1 Action
Reaction:

When attacked. Defend for free. Than move up to half your speed. If Frenzied end condition to regain action.

Upcast:
+3 armor.

Adaptation Strike

Tier 3, Single Target
1 Action
Range:
3.

Lose up to 1 condition (Except bloodied or dying). Than 3d6+KEY for each condition lost. .

Upcast:
Lose 1 more condition.

See Red

Tier 3, Self
2 Actions
Concentration:
Up to 1 minute.

+KEY armor. Every time you don't fully block: Frenzied.

Upcast:
For every 2 extra mana spent +KEY Armor.

Pack Mentality

Tier 4, Multi-Target
1 Action
Concentration:
up to 1 minute.
Range:
6.

While concentrating.

  • (1/round) You and 1 ally move for free.
  • Regain 1 HP for every space moved buy a spell's effect. .
Upcast:
+1 HP regained.

Tail Swipe

Tier 4, AoE
2 Actions
Reach:
Cone 3.
Damage:.

and Prone on a failed DEX save. Half damage on save. If frenzied save is made with disadvantage ending the condition. You Gain Slowed.

Upcast:
+3 damage. For each additional 2 mana spent +1 reach.

Abduct

Tier 5, Single Target
3 Actions
Range:
1.
Damage:+LVL.

On hit. Grappled and move with the target up to your movement. If frenzied end condition to regain 1 Action.

Upcast:
+ LVL Damage.

Vicious Opportunist

Tier 5, Single Target
2 Actions
Range:
1.

An opponent Strikes you. Gain Frenzied and Temp HP equal to twice the damage. You may not block this attack.

Upcast:
If 6 mana were spent uses 1 action.

Ursine Embrace

Tier 6, Single Target
1 Action
Range:
1.
Reaction:

When attacked. Reflect Damage back equal to the amount taken. If Frenzied end condition and double damage. If not Set HP to Bloodied and gain Frenzied.

Upcast:
+KEY damage.

Vulturian Metabolism

Tier 7, Self
1 Action

Drink a Potion. Gain Dazed and 4 times times the effect. If you can't:

  • Vomit Acid: (Reach: Cone 4) 3d6+25 damage and reduce armor 1 step for 1 min.
Upcast:
+1 time potion effect or +LVL/2 damage.

Web of Hair Transformation

Tier 8, Self
3 Actions

Your hair grows by 30ft. Gain LVL Armor, 7×LVL temp HP, and:

  • Reach 6: Difficult terrain for opponents.
  • Strangle. Action: (each opponent in hair) KEYd6+LVL damage ignoring armor and grappled.
  • When you transform and at the start of every turn gain Slowed.

You can maintain this form for as long as the temp HP granted by this spell remain (max. 10 minutes).

Upcast:
+2LVL temp HP and Strangle becomes d12.

Call of the Wild

Tier 9, Special
3 Actions
Range:
12.

Summon 6 2d6+KEY minions. When an ally is attacked a minion in Reach 3 sacrifices it self to negate the damage and you gain Frenzied. (At the end of your turn they move 6 and attack with Reach 1).

Utility

Feign Death

Self
1 Action
Concentration:
Up to a Hour.

Slow your metabolism. You become Incapacitated. Poison effects are paused. By all means magical and not you appear dead.

Hind legs

Self
1 Action

Jump up to your speed.

Sound Mimicry

Self
1 Action

Mimic a sound or a voice you have heard.