Casting Argentum spells require a silvered 2 handed weapon as spellcasting focus.
Silver Spark
Cantrip, SelfWhen attacked, Defend for free. Attacker takes 1d6 damage.
Fated Duel
Tier 1, Single TargetYou and target opponent are Taunted by each other until the end of the encounter. Whenever a creature Taunted this way receives damage increase it by KEY.
Silver Wings
Tier 2, Single TargetAttack for free. Than each ally in Cone 3 behind you deals bonus KEY damage on every attack until start of your next turn. (You know behind because the attack makes you face a creature).
Lunar Flare
Tier 3, AoECreatures in reach gain Blinded until the start of your next turn. While blinded in this way attacks against them are not rushed.
Spot Light
Tier 4, SelfMove for free. As long as you are concentrating you have advantage on attacks and attacks against you have disadvantage. The next time you move lose concentration.
Grand Reversal
Tier 5, SelfWhen attacked, Defend for free. Make an opportunity attack against the attacker and add the amount of damage blocked.
Argent Paragon
Tier 6, SelfYou become the Paragon of Argos. Gain 8xLVL temp HP and:
- Attacks deal damage to 1 extra adjacent enemy.
- Whenever you are damaged attacker becomes Blinded until end of it's next turn.
You can maintain this form for as long as the temp HP granted by this spell remain (max. 10 minutes).
Sacred Sword
Tier 7, SelfFor as long as you concentrate you may cast Grand Reversal without spending mana.