Young Red Dragon
Level 6 Solo Large Dragon
M180ALL++
After each hero’s turn choose 1 (recommended: in order)
  • Immolating Breath.

    Fly 8 into the air. Next turn deal 2d12+10 to a 4x4 area, then land knocking adjacent enemies Prone.

  • Crush.

    (Prone creature, Reach 2) 2d12+10, 1 Wound

  • Tooth & Claw.

    (Reach 2) Move 6, 1d20+10 damage to 2 different targets.

  • Mighty Tail.

    Knockback. (Cone 3) 1d12 damage (min 6), knockback 3, Prone.

BLOODIED:

At 90 HP Immolate! (Reach 12, AoE) 2d12 to all enemies.

LAST STAND:

At 0 PH, the Young Red Dragon is dying! 60 more damage and it dies! Until then, it is Enraged. Lose M Armour, roll d20s instead of d12s.