Wendigo
Level 16 Solo Large Hungering Monster
M410STR+, WIL+
Starving Aura.
Each creature that starts within 4 spaces makes a DC 18 WIL save or Dazed from hunger.
After each hero's turn, choose one:
- •Icy Claws.
Move 10, then 3d10+5. On hit: Slowed.
- •Icy Spittle.
Move 6, then 5d10. On crit: Restrained (escape DC 18).
BLOODIED:
Terrifying Howl. At 205 HP, the Wendigo unleashes a terrifying howl. Each creature in Reach 10 makes a DC 18 WIL save or 6d4 psychic (ignores armor) and Frightened. Half on save.