Wendigo
Level 16 Solo Large Hungering Monster
M410STR+, WIL+
Starving Aura.

Each creature that starts within 4 spaces makes a DC 18 WIL save or Dazed from hunger.

After each hero's turn, choose one:
  • •Icy Claws.

    Move 10, then 3d10+5. On hit: Slowed.

  • •Icy Spittle.

    Move 6, then 5d10. On crit: Restrained (escape DC 18).

BLOODIED:

Terrifying Howl. At 205 HP, the Wendigo unleashes a terrifying howl. Each creature in Reach 10 makes a DC 18 WIL save or 6d4 psychic (ignores armor) and Frightened. Half on save.