Vencarlo Orisini
Lvl 10
95
Hidden Trap.

(2 uses) When an enemy would move adjacent to you, move them back 1. Restrain them (escape DC 14) and deal 2d8+8 damage.

Slippery.

Can move 6 spaces after attacking and after being attacked. (1 use) make an attack miss you, Blinding the attacker 1 round.

  • •Daggers.

    2d4+10 (either die can be primary). On crit: +30 damage (instead of rolling additional dice). OR:

  • •Longbow (2x).

    (Range 12) 2d8+8.