Torvak, the Brutal
Level 2 Solo Large Minotaur
30/heroSTR+
Labyrinth.
After rolling initiative, DC 11 INT save or spend an action moving (GM chooses where).
LEGENDARY: After each hero’s turn, choose one:
- •Charge.
Move between 4 and 8 spaces in a straight line. Attack for 2d12 piercing. On damage: Push 2 and Prone.
- •Battle Axe.
Move 6. 1d6+3 slashing.
BLOODIED:
Enraged: Attacks made against and from Torvak have advantage.
LAST STAND:
Torvak is dying! 20 more damage and he dies. Until then, he can move an additional 6 spaces before taking an action.