Torvak, the Brutal
Level 2 Solo Large Minotaur
30/heroSTR+
Labyrinth.

After rolling initiative, DC 11 INT save or spend an action moving (GM chooses where).

LEGENDARY: After each hero’s turn, choose one:
  • Charge.

    Move between 4 and 8 spaces in a straight line. Attack for 2d12 piercing. On damage: Push 2 and Prone.

  • Battle Axe.

    Move 6. 1d6+3 slashing.

BLOODIED:

Enraged: Attacks made against and from Torvak have advantage.

LAST STAND:

Torvak is dying! 20 more damage and he dies. Until then, he can move an additional 6 spaces before taking an action.