Stinging Wasps
Lvl 8
Hidden Trap!

One round after a creatyre enters the room. DC 14 Perception check to spot it. Otherwise, DEX save every two rounds.

  • •1-11.

    2d8 damage and Poisoned (magical healing ends).

  • •12+. .

    1d8 damage and Poisoned (magical healing ends).

  • •Disarm Trap.

    DC 14 Arcana or Finesse check