Shining Child
Lvl 12 astral
H10100
Searing Touch.
You are immune to Fire. Melee attackers take 5 fire damage.
Choose one.
- •Shining Strike (2x).3d10.
(Melee or Range 12) On crit: Blinded for 1 Round.
- •Maddening Shriek.
Each enemy in Reach 4 makes a DC 16 WIL save or it becomes Confused (GM spends your first action) this turn.