Phaerimm Agent
Lvl 13 large aberration - Melee
82125
Magic Resilience.

Advantage on saves VS magical effects and spells. Gains Resistance to attacks from Creature's it has Poisoned.

Teleport 6, then choose thrice.
  • Dread Stinger. Poison.

    On Damage: Poisoned (magical healing ends)

  • Mindwarp Ray. Psychic.

    (ignores Defense), Poisoned until the start of the phaerimm's next Turn.

  • Synaptic Static (1 use).

    (Range 6, 6x6 Area) DC15 INT save or 3d6+20 Psychic and Poisoned until the start of the phaerimm's next Turn, half damage only on save. A Creature that fails the save has their Concentration broken.