Narux and Venkara, Acolytes of Yargath
Level 7 Solo Blood Warlock and his Loyal Fawner
M170
Wil+ Int-
Life Bond.

Narux and Venkara share HP.

After each Hero's Turn, choose one.
  • Narux's Far Slash.

    (Range 6) Move 6 and 2d10+5 Force, Knockback 2.

  • Narux's Force Axe.

    2d10+20 Force or Slashing.

  • Venkara's Blade.

    Move 6 and 1d10+10 Necrotic.

  • Venkara's Grasp.

    (Range 6, 1/Round) DC14 WIL save or Restrained (escape DC14).

  • Bloody Rebuke.

    (Range 6, 1/Round) 4d10+10 Necrotic to the most recent Hero to damage Narux or Venkara.

BLOODIED:

At 85 HP, Narux and Venkara channel their shed blood into power. All attacks gain +1d10, including Venkara's Grasp.

LAST STAND:

Venkara dies! 70 more damage and Narux dies. Until then, Venkara's attacks are unavailable and Narux channels Venkara's blood into a barrier, gaining Heavy Armor.

Reminder: You don't have to move on a Move attack if you don't need to.

Waste a Turn targeting a strong WILL Hero with Venkara's Grasp. Use Bloody Rebuke against the Hero with the most HP whenever possible.

When a weak WILL Hero ends up in melee with Narux, have Venkara use her Grasp. Then use Narux's Force Axe if already in melee or use Far Slash and move Narux 6 and then on the following turn use Force Axe. Use Bloody Rebuke against a Bloodied Hero whenever possible.