Gurda
Lvl 7 acolyte druid - Ambusher
M960
North Star: Weal or Woe.
Once per Round when a Primary die is rolled, you can adjust the result by 1 face. If it is odd, the Primary die is raised, but if it is even, it is lowered.
Hunter's Quarry.
Choose a target to gain Advantage against until it's defeated. Hunter's Quarry then resets.
Constellation of the Archer.
All Ranged attacks are Vicious.
Choose one.
- •Stalk Prey.
Gain the Invisible condition until she attacks. While Invisible, she always knows the location of her Hunter's Quarry and crits on a 7 or 8 against them.
- •Skinning Knife (3x).1d8+2
- •Meat Cleaver (2x).1d8+5
- •Hunter's Bow.3d8+10.
(Range 12)
Gurda is a red half-Orc.