Fangs of Diomazul
Lvl 10
00
Hidden Trap!
2 rounds after a hero enters the room. DC 15 Perception check to spot it. Otherwise DEX save for each creature within 1 space of the fountain.
- •1-13.
4d6 damage.
- •14+.
2d6 damage.
- •Disarm Trap.
DC 15 Finesse check.